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Interesting! I was suprised when I ended the game and I had played it for 20 minutes!

I feel like there could be more done to engage the player, I did get a little bored running from one area to the other.  Also once I knew how to access the hidden passages, I was a little dissapointed that I couldn't go through everyplace that looked like it had a secret passage.

We're looking into adding/improving ways when it comes to traversing the areas. We might add more stuff, but we really don't want to have too many mechanics.

And yeah, more secrets to come. I'm not super happy with non-colliding walls in any case, so I definitely want to add hidden switches and levers.