Lovely art - the background, the animations. I think the player moving with the moving platforms, and the enemies being a lot more forgiving (50% of the time I tried to jump on their heads, I ended up taking damage instead? Maybe if you’re currently falling, you should always win, and otherwise they get you?) would help with improving the feel? But I enjoyed it - the gameplay definitely had me saying ‘this time I’ll get it’ for a lot of retries!