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I got a few event's idea for event  but since I am pretty new to modding I'll have to look through the chastityevent.gd and see what I need to do, luckily it doesn't look too hard to write at least.  Two things I would like to ask if it possible to add are chance events and key holder specific events?

A chance event I was thinking of would be something like

""Owner" thinks you look so cute in your chastity cage that they really want to show it off" as a Wimborn event that could lead to two possible events,

"At "owners"s request you spent your night at the brothel serving drinks to customers wearing nothing but your chastity cage. Luckily for you no one of note entered that night" and nothing happens or

"At "owners"s request you spent your night at the brothel serving drinks to customers wearing nothing but your chastity cage. Unfortunately someone of note happened to be there that night ", this causes a decrease in Wimborn reputation.

The second is contextual events for your and your key holders gender.  Either as event only, or as a way of adding new gender specific sex scene options.  Looking through the daily events there only seems to be a few options for sex events, which is fair since it's a newer mod.  But it would be nice to add a few gender ones, like if your owner is a futa they might make you do deep throat instead of face sitting.  But it would also be nice for events too for role playing, for example

""Owner" asks you to get on your knees and worship her pussy right in front everyone" decrease all slaves obediance, or

""Owner" asks you to get on your knees and worship her cock right in front everyone" decrease all slaves obediance 

Yes adding in new random events for keyholder specific isn't that hard. There are currently 4 random events (currently 35% chance a day if there isn't another daily event already) and could easily change the chance or add more events into the pool. I was thinking I wanted some events where the player has to think about it a bit harder, as generally they are pretty easy to fulfil now with little drawback or risk.

As for genders that does need improving. I largely tried to keep it gender neutral but after coming back to it after a few days I realised the events don't work nearly as well with a female chase and male keyholder.

I like the idea of being made to serve the keyholder with a loss of all slaves obediance and some more gender specific stuff would be good.

There are a bunch of great ideas here that I would like to implement. Next time I get a chance to work on the mod again I'm going to come back and implement what I can from here. Most of the ideas I think will be fairly straight forward to implement. Hopefully I'll get some time soon this week.

The last thing is there anyway to add weight to the events?  I was thinking that for some continuity instead of just picking an event at random they could have some sort of weight scale.  Say every time you get a event the result adds a point.  For example if you complete the event you'll get +1 submissive point, and if you refuse you get +1 failure point.  And have the events tied to that?  That way it would play out like a little chastity adventure where the stakes and consequences ramp up the longer your in chastity.  It could also play in to what you were saying earlier about having different modes.  High submission will make the key holder more lenient and will trade orgasms for more days in chastity, and higher failure will make the key holder more cold and strict.  The hard part would be real consequences.  For the submissive it could be something easy like a trainable traits, something that buffs the head girl position so you won't feel obligated to do it on every slave.  And if your failure gets too high you could get a game over, something like "After you constant and repeated failures "owner" has decided to trade ownership of your brand to someone who will be more thorough in your training, you spend the rest of your days as a chastity slave".