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More than  happy to!

From the rules (page 36)
Trading. Gain +1 Trinket per Ailment Severity level, +1 Trinket for every 2 [Fair], and -1 Trinket for every 2 [Foul]. Foul and Fair cancel each other.  You always receive at least 0 Trinkets.

Essentially, Fair and Foul represent ingredients that make a remedy better or worse tasting/smelling/feeling, which affects how much your patients will pay for them.

Beehive (Honey) on page 132 is an example of [Fair]. You can add this reagent to any remedy to give it [Fair 4], and increase the trinkets a remedy offers by 2:

Unlike other tags, [Fair] and [Foul] cumulatively stack. So two doses of Beehive (Honey) would give a remedy [Fair 8].

Hope this helps!

Brian

oh I get it now, thank you :)