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(+1)

Oof.  I was not ready for this at all.  Thank you for opening up my mind to a new level of (sucking at) tetris I had not seen before.

I know it's supposed to be "just bad lol".  But there is a surprising amount of strategy to last longer.  It's not pleasant to play like Tetris is, but it does have a strategy, and can offer moments of satisfaction all the same.  Before it reminds you what you are playing and smashes all your joy into the ground with a thing you forgot about.

I love it.  An experimental exploration that is almost, but not quite, worth the pain to experience.

(+3)

Thank you! I'm glad you felt that there was value in the design beyond just the cursed joke. I pondered while making if it'd be worthwhile to try out some nonstandard tools to make it more its own thing (e.g. ability to temporarily freeze a board, removing gravity, other ways to make the game less chaotic), it's fun to ponder about this stuff.