Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Thanks! 

Sorry for not including an option to disable the wobbling. I agree you often get to take 3 extra steps before realising you're getting shot for multiple wrong reasons : the sound is light, there's no visual feedback, at least as an option the enemies' turn does not even have to be instant when they're attacking you and probably more things. The game would definitely befenit from more feedbacks about various things anyway.

I'm happy when people like the main mechanic. For these small games I'm trying to make menus which would not work for bigger games (more types of items ...) but which might require pressing less buttons in these games yet I'm never sure it's not completely awful so even it's not perfect I'm happy you mention it too.