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(-1)

This game is surprisingly good. From the moment I saw AI art first get introduced, I swore to myself that I would never spend money on it. But after seeing the quality in this, I couldn't resist myself. I've dabbled in creating art using that way as well, so I know how difficult it can be. It's very amazing how good these visuals are, those things considered. Of course, there's minor inconsistencies, but that's really only to be expected.

The gameplay and dialogue could've used with some more work, though. I use the past-tense, because I know this isn't going to get updated. The gameplay is just a little too repetitive, but because you unlock new scenes so often, that point can almost be overlooked. But the fact remains that from the buttons you need to press, to the dialogue, to the very positions the girls are in, everything is always the same. I understand that changing such a fact would only increase the workload on top of such an arduous task of producing such consistent art, but from a gameplay standpoint this game is very lacking.

That said though, I do like this game. It just proves that AI can be used well if it isn't too half-assed, and used knowing its limits. But even if the art is so good, it doesn't necessarily excuse leaving such a gap in the gameplay loop itself. Mostly because gameplay, and by extension, dialogue, in such a game would provide special characteristics and a way for the player to relate to the different characters, so because the dialogue is repeated between all of them, it's only an obstacle in the way of the scenes, as opposed to an enhancing addition. Sure, it adds a way to make the player "work" for the content, but what really is the point if it's just that, work? And again, I can't blame you for not creating more dialogue, it's more stuff to do, I get that. What I'm just saying is that it's far better to reduce the amount of subtanceless gameplay, than it is to use it as padding between scenes, regardless of quality.

So all in all, great scenes, lacking gameplay. Nothing much I can say. Overall, well done.

(1 edit) (-1)

Thanks, I’m trying to use AI to improve the dialogues in my future games but it’s hard. In the past I tried hiring a writer but it didn’t go well. When I first started making games, my plan was to make games with minimum text and to have the player decipher the mechanics of the games by looking at the characters’ reactions. I know people want each characters to feel unique and I agree I’m not successful at doing that. I know the gameplay is very simple. However, a lot of players like it that way.

I got something I wanted to mention, also out of the quality of the scenes. And I know it's unnecessary and perhaps not something you're looking to do, but the art was so good in fact in some parts, that I wanted to export it out of the game. Is there a proper way to do that, a file in the game files to decode, a link to a folder with all the scenes or just otherwise a better method than a screenshot? Again, this is just a long shot and if you don't want to divulge, then it's fine. Either way, what you've created doesn't necessarily need to be left in the confines of a game. 

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The pictures are in a file named “resources.assets” but you’re better off taking screenshots than downloading shady software to extract the pictures from it. I post some of the pictures on aibooru as well : https://aibooru.online/posts?tags=kk2oven+status%3Aany