Fun little concept. I liked the physics and the focus on bouncing off walls. Not sure if you were meant to be able roll through invisible walls. Would have loved some audio here, and yeah, the visual palette was a bit hard to look at, both in the color choice and what I suspect was some glitchy layering particularly towards the end. Great mechanic work, though, and would love to see if that develops into a fleshed out concept down the line!