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(+1)

loving the new update, the addition of new sounds is amazing, I would love to see more burp/stomach sounds introduced in future updates as the game grows to keep up the variety, Nora is perfect at them. I have some feedback below:

1. passive mode doesnt spawn anything for me this update, it is just a blank ocean with nothing to do

2. With the new struggling mechanic I would love to see a minigame for breaking out, maybe those new heartfish can serve as a "currency" to get a struggle attempt, when you are swallowed you have to click to fill a bar before a second stomach bar depletes, if you do, the shark lets out a massive burp and you escape, consuming a heartfish. Each subsequent attempt should get harder of course to avoid infinite lives

3. I would love to see more things to eat in this game, especially as the mermaid grows, I have a few ideas: birds that fly above the water that you need to jump out to grab, scuba divers that can stun you if they are facing you, swimmers at the top of the water that can distract the shark but give lots of points, boats that you can bang from underneath and knock the people into the water. As you get bigger there can be dolphin girls/squid girls or something along those lines. It would be nice to see more human/seaanimal hybrids like the shark girl but Im not sure how feasible this would be if you aren't still working with AdjectiveNounCombo, they could even just be recolored versions of the player mermaid and at different sizes

Small Suggestions:

Add sliders to turn up/down music and sound effects

After the Shark digests the player, the screen can change into the inside of her stomach where you can still hear the stomach gurgles and her muffled burping, would make losing a chance to have some more fun ;)


 

love these ideas, might put in the struggle escape and the game over thing. I might put in the volume adjuster as well. Other than that I only plan on putting in 2 more power ups, minor cosmetics, and a level mode then I'll be done for this game :)

Also I'll fix passive mode, sorry about that!

No worries, this game is too special to worry about a temporary bump in the road :)