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Are there any special rules for making an NPC, especially in regards to combat? the only thing I can see on the topic is that a player character needs to make a Luck check & take the NPC's weapon damage on a fail whenever the NPC attacks them; nothing about how much health they have or whatever else that needs covering.

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FOR NOW that is up to DM brewing - but a 'mutant menagerie' (monster manual) is in the works currently. Had just wanted to release the main chunk since it was done!

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I'm looking forward to it!