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I think is kinda both. Running around a considerably big map with nothing to do felt kinda boring, but I think just increasing the price of honey would make the player finish the game before he realizes how empty the map is. I think making so the beginning slightly faster would also be helpful for the game, because I would actually finish reading bee guy's dialogue pretty fast, so having to wait for him to say something was pretty annoying. But to be fair, I'm read things pretty fast so maybe it's just me.