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(+2)

Solid entry!

Gameplay wise, I think it would've been a good choice to either give the player a bit more field of view, or make the robots a bit slower. It currently feels too punishing when the player doesn't have all of their abilities, I think it should be the other way around. There's not much you can do if you took the wrong route and a robot spotted you.
Loved the touch that computers have a toggle switch for your abilities lol!

I hope you continue to expand on this! Keep up the good work!

(+1)

Thanks for the feedback! I appreciate your point about the player FOV—it's something I overlooked during development. I'll definitely consider adjusting it to make the game more enjoyable. And I'm glad you enjoyed the toggle switch for abilities! Thanks again!