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(+1)

Just played for some hours and I liked what I saw. There are a ton of rough edges, but this is a game in development, so that's obvious. the thing that stood out the most for me was how the management and battle mechanics are still a bit behind in quality, mainly compared to the rest of the game, but I'm sure they'll get better with time.

Anyway, if the game sells well, I'm sure we'll have a masterpiece in no time

(+1)

Hey buddy, thanks for the kind words! The management and battle mechanics are meant to be simple, as this is a NSFW game and the NSFW content will always be the focus of the game. Having said that, that doesn't mean management and battle mechanics should not be fun so if you feel there's an element of them which could be improved, feel free to share your thoughts. 

Cheers!

(+3)

Yeah, I can see the love put in the NSFW part, it is quite enjoyable. Also, the ability to choose how to deal with each character is nice. Now, about the management and battle, they are kinda fine as of now, if not a bit redundant. If it was up to me, I'd add a bit more of variety in both. For instance, if the player has conquered Daoyuen, they'd have access to a war rhino special unit or something like that. And if the player conquers a mountainous region, they'd be able to spend x amount of rocks to build roads (decreasing time necessary for army to move and increasing gold acquisition thanks to faster trade routes), or a region rich in minerals so they could upgrade the army's damage, and so on. No need to add new UI or anything complicated, just some bonuses and random event so the game doesn't feel boring between scenes