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I want to try it too. I think it's acceptable in this jam to have some amount of js glue code in my project, and to use js libraries? I want to use something like pixijs and it's not very practical to export all of its API via Hoot FFI, so it's okay to write some glue layer in js with smaller API surface? Of course, game logic itself will be completely in Scheme.

Yes, that is fine! The rules are pretty loose in this regard. Lots of people use Lisp as the scripting layer on top of a game library/engine implemented in another language. I encourage you to write as much in Scheme as possible, though. :)