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Beat it! The mechanic where you have to wait for the enemies to reveal the portal is super interesting. I've never seen anything like that. The game felt like it switched genres around level 5, I think I preferred the earlier levels where it's more of a platformer than the later levels which felt more like a general puzzle. I'm not sure the leaderboard is working correctly (or maybe it's a problem on my end). 

Thanks for the feedback! I feel the same at some point when designing the puzzle. I guess I was running out of idea xDD. The leaderboard has not been working yet, sorry about this.