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(+1)

Yeah, we didn't have time to make any kind of tutorial or introduce the mechanics in a clearer way.

Tried to explain everything in a description.

But I think it's part of the fun to try to understand how systems work on first 1-3 playthroughs and one run is short enough to start over quickly. Than you catch the grasp of it, it's really skill dependant to get to the higher score.

Anyway, thanks for the feedback!

(+2)

I understand that the game was a little confusing without a tutorial. However, I think that the first deaths (caused by not understanding the mechanics) are the most fun and that learning how the game works while playing is better and more interesting.

ps. I’m on the team that doesn’t read tutorials and takes 3x longer to be able to play XD.