Cool aesthetic to the game, feels nice to play. Started to get the hang of it but was a bit confused whether I should be going for gold or finding items to use etc.. perhaps a longer time in the forest would allow a bit more exploration to figure it out sooner.
Viewing post in Lightless (scorejam 29) jam comments
Thank you for giving it another try! :)
This was by design - the idea is for the player to run the level multiple times, learning item placement, value, secrets and paths, so they can decide upon the most optimal path and attempt a highscore.
I really wanted to make a proper introduction level that explains all this, so the player doesn't have to learn the basics under while under time pressure. There wasn't enough time, unfortunately.