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Cool aesthetic to the game, feels nice to play. Started to get the hang of it but was a bit confused whether I should be going for gold or finding items to use etc.. perhaps a longer time in the forest would allow a bit more exploration to figure it out sooner. 

Thank you for giving it another try! :)

This was by design - the idea is for the player to run the level multiple times, learning item placement, value, secrets and paths, so they can decide upon the most optimal path and attempt a highscore. 

I really wanted to make a proper introduction level that explains all this, so the player doesn't have to learn the basics under while under time pressure. There wasn't enough time, unfortunately.