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(1 edit) (+1)

Yeah, I'm using Unity right now. I'm considering switching to Godot for future projects but I have very limited experience at the moment.

I'm not sure about "accomplished" lol, but I can give you my thoughts. And my honest advice is not to worry about it? Just use what you're comfortable with. Most of your gameplay logic will be independent of any game engine and you're not going to need some specific render feature.

Thank you very much for your reply! By the way, if you are ever in need of a hand in working with Godot feel free to reach out to me. I have an ample list of resources I can refer you to and have some decent experience working with the interface.