Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Thanks for the answer! I found it interesting to use yaml to write the dialogues. Another question, do you have all dialogues written in a single yaml file or multiple files?

(+1)

The dialogues are in multiple files! There are over 50,000 words in the game so far, so having it all in one file would drive me a little mad! Here’s a preview of one of the files (all the tavernkeeper dialogue). Gif of VS Code scrolling down through a 500 line yaml file.