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Fun and simple concept. There was another game about planets that did something similar in this jam. It's surprising how enjoyable clicking can be when you have upgrade options that let you have more control over how you generate the power. Could make a surprisingly deep game with this concept if you added more ways to generate power, and maybe further "missions" where you have different amounts of power/different obstacles or something. I liked the ambience during play, and the plot was simple but effective.