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(2 edits)

I won in 15.75 days ! 

Fun game. I didn't love the sword length mechanic, because there was no real reason to ever craft inferior items. If the fight is doable, just farm. 

This creates some mandatory farming that I think could've been avoided. Or, I think, it would've felt better if there wasn't a fake choice alongside it (game design is weird as a discipline)

(+1)

Thank you for the feedback. I didn't originally have any plans to change the crafting system, but after thinking about your feedback, I've realized that the current system caused a lot of the balancing issues I was facing. I already have a few ideas on how to fix the issues with the current system, and I think those changes will make the overall progression much better.