How did you make an IRC client in Godot engine?
i wrote the IRC library! if you want to use it you can find it in the source code on gitlab. contrary to the rest of the project i licensed it under MIT, so you’re free to include it on whatever mit covers as long as you attribute properly :P
do keep in mind that its not fully featured, but it has everything that pesterchum needs to work so all normal messaging functionality is there and such. ymmv etc etc.