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(1 edit)

Thanks. I'll make the corrections.

Concerning the graphics, I tried, as many here, to find tricks to overcome the difficulty. Lighting the floors of the tower seemed like a good idea to me; I'm not a graphic designer or illustrator. I understand the frustration and disappointment for the player, but he has to deal with it.

I didn't think that trying to make a little amateur adventure game for a Game Jam was such a serious thing. It's good that it's like that.

This is the final stretch and I will be very happy if my game is next to yours.


Hey, it's already very good - probably my favourite so far.