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I found a bug where it depends on the camera distance where you a can see through some walls.

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What is it?

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Oh yeah, that'll be fixed. However, some walls will still appear invisible. Also, it will be apart of the new Occlusion Culling option instead of the camera distance.

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Hey SWA, could you fix the camera turn? it doesn't turn that smoothly, and you can walk faster while walking diagonally, and adjust a little bit the color of the schoolhouse?

Are you a beta tester?

(1 edit)

i am one

SAME

Me too