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I think you might be the first person to tell me it's too easy, lol.  The day before submissions were due, I broke the entire spawn system and had no functional enemies whatsoever.  Waking up with four hours till the deadline, I rewrote the two enemy types and the entire level progression system...so yeah, no arguments, it's DEFINITELY lacking in enemy variety and consistent difficulty.  I appreciate the feedback, thanks for playing my game!