27 APR 2024:
- Carriers can spawn in a variety of formations.
- Cargo boss AI is done. Also fixed some bugs:
- Explosions were in the background instead of the foreground.
- Cargo boss "jittered" after becoming active.
- Final boss AI is done. Right now I'm making some changes to HP values and how different weapons react to different segments.
IN OTHER NEWS:
When doing a long project like a video game, it's a good idea to have smaller goals to work towards. For example, earlier this year I learned about this Conqueror app (non-affiliated) and I've found that it's really good for motivating me to get outside more and exercise. I started the Great Wall of China virtual challenge in late January and just finished yesterday -- 161 miles in 90 days. Besides the health benefits of walking regularly, working towards short-term goals like this help you to stay consistent and remind you what success feels like.
I also noticed that walking regularly helped clear my mind and gave me great opportunities to think about problems encountered while working on Scrapship.
Some good ideas for other short-term goals: Reading a book, watching all the videos of a certain YT series, getting a certification or degree -- anything whose completion can give you a great sense of accomplishment can help you stay motivated on longer projects.
QUOTE OF THE WEEK:
"The fears you don't face become your limits."
Thanks for reading and have a great rest of your week!