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(1 edit) (+1)

Hi!

A very well polished game. The learning level and hints complement the user experience nicely. If there was still air magic, then there would be a full-fledged Avatar :).

The boss was not as scary as the fiery gears that roll at you with acceleration, so mostly by default I went with a water gun :).

The music also sounded harmonious, which added immersion to the game, if you made it yourself, it looks like magic to me :). But usually when there is a sound, a button is expected to be able to turn it on/off.

I collected some two boosts, but the main thing is that I had a 1/3 chance to get health, which was enough to get me through the game.

However, I didn't really understand how the topic of power appears here, I would like more reference to the topic.

But if you don't take the topic into account, in my opinion, this is a very good game - congratulations!

(+1)

Thanks for the feedback! I was actually thinking about adding an air ability but I didn't have enough time. Also, my friend made the music for this game. As for the theme of powers, the elements you unlock in the game were the powers, but I totally get it if some people may not understand.