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Love the art style and the gameplay concept, if it were to be longer some sort of charging mechanic or risk/reward would be nice, and I enjoyed how the speedrunning aspect was incorporated. 

Some notes:

-When you reach the end, the high score timer slowly lowers, and the overall timer doesn't stop

-The game stops very abruptly, something more climactic (e.g an animation or some exposition to let the player know why this is significant) would boost the experience for me.


A great experience overall :)

(1 edit)

Yes most of the mentioned stuff isn t in because of time constraints, but I agree, a little end animation, a TimerStop and a little story to tell you what you do - would be nice.
Thanks for Playing !