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Great puzzle platformer, there were some challenging and well designed levels here. If you end up making any more levels I’d play again. Also maybe the floaty jumps are helpful for having enough time to control 2 players at once, however it might make the controls feel more responsive if the jumps are less floaty and the dash is more directly horizontal. I’m imagining something similar to Celeste could improve the game-feel but still a solid entry for this jam.

Thanks! Celeste and FB&WG were big inspirations.