The Wall Jump is so hard to do. I felt like Ragequiting, before even merging with the second blob. I loved how the blobs looked liked they were attached to the wall when you were jumping on the wall!
Viewing post in RGBlob jam comments
Thanks for trying my game and leaving feedback! I can tune the wall jump. I think it is set to an 8-frame window now. I think you need to be off the wall 4-frames (physics process calls) to use it to climb. I'll go back and validate this behavior as well.
Were you playing with a keyboard or joystick/gamepad?
Thanks again for giving my game a try!
Thought of one thing that might contribute to its difficulty as it is today. If you are trying to jump away there is no forgiveness if you don't reach the wall. That is, you can be 4 frames early with a jump press, but if you are early with a direction change and you reach the wall more than 4 frames later, or don't reach, you will fail.
Update: Wall jump also doesn't give you any acceleration away from the wall (push off). I think this may make vertical climbing easier and an away kick more difficult.
Again, I really appreciate your feedback!