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How would you do that not manually? Are tampermonky scripts self modifyable or do you have access to storage?

Try posting this in console and press l on a thumbnail. If you can modify your list, this should work. 

if (document.querySelector('.game_cell'))
document.addEventListener('keydown', event => {
    if (event.key != 'l') { return; }
    setTimeout(() => {
        var cell = null;
        var hovered = document.querySelector(':hover');
        while (true) {
            if (!hovered) { return; }
            if (hovered.classList.contains('game_cell')) {
                cell = hovered;
                break;
            }
            hovered = hovered.querySelector(':hover');
        }
        if (hovered) {
            console.log(hovered.querySelector('.game_title')?.textContent)
            console.log(hovered.querySelector('a')?.href)   
        }
    }, 50);
})
(+1)

tampermonkey has cloud features. it can use google drive, onedrive, dropbox etc. My plan was to just have it add to the list locally with button presses or whatever. then have it autosync with one of those cloud services. that should work in theory, but it is annoying. i am at a point where i am debating whether or not to just make my own browser extension to do what i want. but.. probably not, as my copy paste solution works for me.