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(+1)

Amazing submission! It was super fun to play. It’s incredible to provide a puzzle game with this quality in 7 days.

I have one little comment: I think there are too many avoidable textual explanations in the game. For example: instead of explaining how the drill works, why not install the drill for us in the first level where it appears? :-) Also, I’ve got a hard time navigating between the drill and the different conveyors, it didn’t felt natural. Wouldn’t it be better to have the drill with the others?

(+1)

Hello, thank you for the feedback! Yeah I can definitely get rid of a lot of the tutorials, I guess the time crunch didn't make me think of that. As for the buildings I guess I was more-so future proofing, but I do see what you mean by the unnatural nature of it. I'll keep that in mind for possible future work on this game. Again thank you!