Very cool idea! The art looks great, the procgenned map in particular, and I liked the overall concept.
Sadly it feels unfinished - inventory is there but unused, the balance is all over the place, and the gameplay for Whip involves a lot of irl waiting if you want to minimize in-game travel time. There's also a small bug where restarting the game does not reset travel timer, but that can be solved with a page refresh.
Had no issues understanding what's going on in the game, it all was pretty intuitive.