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so, i played about 1 hour straight of this game yesterday and let my opinions fester a bit.

this is a demo so i won't be as harsh because i'm sure you're already working on a better version.

the grapple-sex thing is really bad. but not totally, the idea itself isn't bad, it just needs some adjustments. i had an idea that, when you get grabbed, you can immediately get out of it by pressing a button really fast. this button would be a random direction that would show up very fast, so it would require a quick reaction time.

the dodge is also really weak and would be better if it got upgraded along depending on your stats or if you could just dash like, 2 times in a row before having to cooldown.

the cowgirl enemy is really annoying as you have to open the equip menu to get rid of the rope.


there's also isn't a lot of time in between waves so you can't do everything.

annoying things about playing this game are: enemies you can't do anything about, lack of options in spells and equips, cowgirl and way too fast pacing that makes it so you can't get acquainted with an otherwise simple game.

i thought you could put in some support spells, like for speed or for slowing enemies or something like that. they could drop from witches or some sort of stronger variation of one? and then you could equip them on the "T" menu.


please give us like, 3 minutes inbetween waves or make it so you can only go into the next one manually

i got to round 12, and stopped having fun midway through round 8, not because it was unfun but because of those things i listed above.

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Notes taken! All of the issues you've listed are on top of the to-do list. 

I tried going for a quick fix for the rope system but I had to rework a bunch of code to be able to do it properly. I'll work more on that for the next updates.

More dodging charges are a good idea, as I wanted to make it improve with agility somehow.

I'm having a hard time balancing difficulty because I don't have any data about how the game plays out for most people. As I said somewhere here before, I play it quite a bit to test and build the new features so it's not hard for me anymore, to the point I can usually go through all waves without ever getting grabbed.

I had in mind that difficulty settings would be ideal for this. I will fix most of the things that bother you, either by changing the mechanics themselves or by adding equipment/skills, but some things will be configurable according to how you want the game to play out.

Again, I'm grateful for when you guys write such detailed reviews, it really helps!

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Hello, just wanted to point out that probs any player here would be glad to help you with build testing, me included, so if you need help with testing data just ask ppl around.

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I'd love that! I have been doing a bunch of play-testing with one of my close friends, but I definitely need more data.

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Well I would be glad to help.

For free ofc, play-testing a game is enough payment for me XD

What platform would be best for you for contact?

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Discord would be nice! I've been talking to supporters there. I can't always reply quickly because of college but I try to respond to every message as soon as possible.

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that dude is right, you could just open a discord and give out the builds for people to test and voice their opinions on a text chat. i'd happily do that since i really like this game ong fr fr

i was even thinking about including a bit about saying i could playtest for you in the original comment

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Are you in our discord yet? I've been talking with a couple of supporters, they've been helping me a lot in finding bugs and building mechanics. Testers are really helping me out in figuring how I need to develop the project. We can speak about testing there, along with the others!

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i'm not in the discord, no, may i have a link?

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The link is in the game's description, on the upper half. :)

Also, if you're a patron supporter and want to have your role assigned, you need to link your discord account to patreon, because the roles are currently assigned by the bot.