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(+1)

High level of completion in terms of a student project! You can explore the map, get upgraded, open up a chest, and even engage in boss fights! 

To make players more used to the operation, you might want to increase the size of the bullet (or maybe make it an upgrade option). The bullet size is relatively small as the shooting angle is very sensitive to the mouse input. And I wish to see more skills, loots, and upgrade options for sure! Since the title is "the binding of dead souls" and I do wish to see more soul-related skills XD

Thank you for playing our game and providing such positive feedback! As the semester comes to an end, it becomes difficult to develop more mechanisms, but we definitely want to explore more in those fields in the future. As for the title, it is more like a shout-out to the great games that inspired this project so we didn't put much thought into relating the game to the title LOL. But that is a very good suggestion!