Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I was thinking this game reminded me of SCP or ARGS, then I saw it was inspired by the Magnus Archives at the end! Love the concept and aesthetic. Is the ending set to a timer or is it dependent on how many times you click the options?

Definitely agree with the SCP-esque feeling, especially with the warnings on each object (don't view the Painting alone, etc). This + the end screen really gives off a "ah crap, low level employees like me should NOT be here right now" kind of feeling

(1 edit)

It's set to how many times you visit the various pages ^^ it lets you poke around a bit extra before booting you (10 separate item page visits)

This game is mainly GetKeyDown and SceneManager.LoadScene functions.