It never seemed useful to have more than 2 crafters. one for the intermediate and then one for the primary craft.
I would really appreciate visual queues on how connections each node had.
Best part about this game is the little puzzle aspect in figuring out how to beat it, then the rest was just spamming down green tiles so you don't die.
Hey, thanks for the feedback! Yeah, this game has a lot of balancing issues. I am working on a similar game on Steam now if you are interested :) https://store.steampowered.com/app/2738990/Node_Farm/
Different theme but with nodes :D