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(+2)

beat the game. whooped my ass but I blorblieved. credits made me laugh when music started playing.

criticism:

level design feels like instead of being smooth continuous levels you're just dying a lot until you get past each checkpoint. maybe I just suck though

also blorb needs a gun

Thanks for playing, and thanks for BLORBLIEVING.

I hear you about the level design, that's KINDA the point, I guess. Going for a middle ground between mario and one of those "hardcore" platformers--but making a platformer a good level of challenge and fun is beyond me. Quite simply, I would not be interested in playing blorb if I didn't make it, heh.