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(+1)

Pleasantly surprised with how good the gameplay feels.


  • The baked lighting (if that's what it is) on the table is too much, it's distracting. I see what it's going for, I think, but it's too extreme. Same story, but less so, with the tables off to the sides.
  • Counting takes too long, I would like it if they all were counted at the same time, if they have to be counted at all.
  • IMO the shot power bar should be one of those thingys where it automatically goes up and you press the button to stop it at the time you want, you know? Would make the game harder but would make it feel better.

Thanks for trying the demo.

The first few agdg webms I posted did have the power bar as a timer where you had to stop it.  I am going to try to make the game more challenging by improving the AI first instead of changing the power bar controls.    Although a couple of comments have mentioned the power bar now,  so I may be tempted to change it.