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(+1)

Fun game so far! Some notes:

  • As others have mentioned the game stutters when loading in new enemies though the problem disappeared after a while so I'm assuming this has to do with loading in a new enemy type for the first time or something similar?
  • Left weapon on right click and right weapon on left click feels unintuitive, I get that it's like that because left click = main weapon makes sense and main weapon in right hand makes sense but for me it was crossing some wires in my brain but this one might just be a me problem
  • Gatling gun fire  sound drowns out most other sounds
  • The character portrait looks great but I'm not sure why it's constantly on screen, I could get behind it if the portrait reacted to damage à la doomguy but as is it seems like a random way to use screen space
  • needs more feedback when hit

I love mecha stuff so I'm looking forward to seeing how this game evolves, what you have here seems like a pretty good foundation.