Good job! Just a little thing i wondered about: would there be a way to get the game to have different speeds for different skill levels? I know I am a noob but it seems very fast to me. Love the art and animation! ( also props for the improvement over the development :D)
The ball was actually slower at first but the whole enemy ai thing really messed up the ronins animations and only fix I could figure out was to make the ball faster sadly, and after having to play it a ton of times it even felt a bit slow to me so I didn't feel like there was a need to slow it down, I will keep it in mind next time!