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Thanks for playing it again. I'll read the transcripts and see what happened with Sandy and sea storm. Cockroach freak was supposed to be a bit harder, instead of relying on evidence player was supposed to figure the right questions to ask, namely why does he keep repeating the pattern of moving in and out, and why wouldn't he move back with his family. The problem, as usual, is that those questions are only obvious to me and I need to make them more generic, or account for approaches other players take.

UI is certainly something I need to get back to before release. Thanks for specifics, I'll see to them.

You're correct I'm done with content and now I focus on refinement and polish. There's indeed one case you can only solve by emotional abuse, but spelling it out in the help section would trivialize the case, so instead of spelling it out, different wording might be the solution.

Big thanks for feedback!