valid points!
the enemies with "smart" movement are getting deleted.
The shield will block one instance of damage but the immunity window for taking damage again is lower, making it higher felt like the game was too easy
Text for skills is the most requested and that will definitely happen!
Most skills have get reduced cooldowns (aside from the main attack, which gets attack speed and aoe)
The upgrades generally minor due the limited selection of skills available at this moment, so it's easier to get 10 or more upgrades into a single skill, making them already very powerful, it is advised to focus on a few select ones and not a large array of different ones.
very good suggestion on the jump, i will add full air control during the jump.
Health regen is indeed weak atm.
The chest (when opened) gives you a free level, an extra re-roll for skills and bunch of points.
Optimisation is on the way!
Thank you for playing~