Interesting gameplay, there's a good bit of depth to it. The scanline / CRT vibe adds a lot of charm.
I was lost for a sec with the movement mechanic, I thought I'm supposed to click a target location instead of rolling to move, and it took me a few turns to understand what's happening - an in-game explanation would be nice. Locations you skip over disappear before you encounter the enemy, which makes things even more confusing, maybe add a scrolling animation?