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(+1)

I like the badge system better than the old unlock method.

Whenever I think I finally understand how damage works in this game I am proven wrong.

I miss the top row bonus turns. They added a nice wombo-combo nature to the game even if they made digging a bit OP

>balatro-like

kek i was thinking of this game seeing Balatro blow up

This is a very fun game - it's nice to see it has seen a bit of the two cakes effect.

(+1)

thanks for playing again and the kind words!

I miss the top row bonus turns

i found it made the game too complicated when this was an ability everyone had. now brown skills apply this stun effect instead, there's even a brown artifact that lets you stack multiple stuns

Whenever I think I finally understand how damage works in this game I am proven wrong

it increases the likelihood that you'll deal the upper integer in damage the closer you get to it, so 3.1 will usually deal 3 DMG and 3.9 will usually deal 4 DMG. i now realize i mentioned this nowhere in the game, so it's something i should rectify