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Here goes award to 'He's literally me' moment of this DD.


I recall your dialogue demo from previous DD, I enjoyed it. I would've never guessed it'd lead me to an abandoned post soviet schizo dungeon.

As for notes - Enter shouldn't be for interaction and playing with light, it can build suspense but it also can get problematic.

Is there an insanity score and does it decrease every time you inspect item again? I might have switched focus to different item by accident but I could swear those change to random flavor texts. Music does it's job, the voice is a massive addition to horror engine. Level design is good, I did get turned around a bit but eventually learned the layout.

Can't wait to see what's down in the basement, I was also afraid to see a certain character creep just barely outside of the stream of light, or just pop up for split of a second when the light flickered.

You've got something great in the works here, hope to see more next DD

Thanks a lot for playing the demo! I'm very glad the game had the intended effect.
>Is there an insanity score and does it decrease every time you inspect item again
No, but there are a couple of locations where you could overlap with 2 interaction sensors at the same time, and that's wonky.
Also - yeah, the "inspect" may change after you've inspected once. It's used a couple of times for some shenanigans.

Thanks for your review, I hope you'll enjoy what I've planned next!