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it seems to lag on my pc

Can you send me the specs, please? I don't think I've done anything that could result in performance losses, no long loops in code or anything like that. Graphics are very simple too, so I don't think it'll use too much of your GPU. 

I tried running it a few times in unity to see if something is being instantiated indefinitely, like arrows not being deleted and things like that. Everything seems fine though. Can you send me more information, please?

1. Does the game start lagging right away or only after playing for a few minutes?

2. How is the state of your run? Lots of enemies on screen? What build(INT/AGI/STR)? How many waves did you beat?

i have a dell G3 laptop and the menu runs fine but when i start the game its shutters and both the character and enemy jump around