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(2 edits)

You may also consider (just throwing this out there) an incentive program for people willing to bug test.

As an example in the game I've gotten to the point where I am told (for Marla) "try talking to her in the evenings" the only thing that happens is she wants to join me for a nap( instead of the implied event of her being at a lesson with my "mother" and staying behind to clean up )and I get some endurance points.  Versus the continuation of her path (as indicated by the game).  Further despite having beaten Lani in around 8 matches I am unable to unlock the massage scenes (it mentions affection has increased and wonder what will happen tonight). The reason I know about said massage is due to a previous round where I had "gotten all of the scenes currently available".

Now I am truly curious about two things, they don't say specifically either way, so I made sure (trying not to give spoilers) that we spoke to the family friend at the guild before any contact, she has made her feelings known... However there seems no way to actually respond to her feeling and reciprocate or not, without allowing for the camping scenes (so I'm left to wonder is there a way to acknowledge how you feel without that or is it mandatory?)

The other thing is in the statistics it counts the fight you have with her to have her join your party as you "Killing" Lani, even though she specifically mentions not even needing healing. 

 Just so you know when I mentioned heal spells earlier in the game I'm not talking any huge amount of hp, a potion would heal more then the spell and of course If you ran out of mana you'd still need potions anyway (in fact you could even add magic potions to be sold in the store) which would help for the guild to have more inventory, and with the buying title as well as the potion drinking title.  Just a thought

It might be helpful to either provide an NPC that can sell you recipes or at least give hints on possible dishes. Since after playing long enough to get all gods to level 5 the church to level 6,  the guild to level 6 and over 1,000 points in strength, endurance, intelligence, agility.  I've still only found out 2 of all of the recipes.  (not the real name as to not give hints hopefully enough for you to realize though Double trouble and Flora power).  Loved Lani's reaction to the recipe of the second one... I don't believe you I'll make it myself.... Yep it's real

I am a bit confused about some things though (stealth) how does it fool a cats nose?

(traps),  why can't I attempt to disarm them if they have been smelled out?

In the next version, i have a hint system in place to give players a better idea of what scenes require which interactions (and this also gives a listing of all scenes, so players know that there is or is not more content to find). This is an extension of a much-needed replay gallery.

The Lani kill count is an oddity that popped up because her left-facing version needs to be classified as an enemy and is populated into the kill list just like all of the other enemies. It made me giggle so I kept it in there.

Currently, there is no way to move forward with Lani other than the camping scenes (locked behind the various tent versions). The affection stats aren't currently implemented, so instead of quantity/quality of interactions, the relationship status of the characters is locked behind specific interactions. I intend to change this to affection points to better reflect title buffs and give more freedom and visibility to relationship status, but that's probably not coming in the next version.

The next version has recipes hidden in the library! I'm really happy to fibally have a magical recipe book available instead of just expecting players to guess stuff.

As for stealth... I'll say it fools noses the same way it fools visibility. The skill creates a physical boundary between the user and the outside world that blocks perception.

Liam should automatically start attempting to disable traps once he has the title for it. That title is a bit broken, though... it's fixed in Mt alpha code, but it won't increase level correctly in the current version. If you push the title level to 2 using dungeon rewards, it will start to level up correctly. 

the issue I'm having .. I have the second version of the tent. Finished with the 1st "Night Watch" Feet. But it doesn't progress. In one game I had it finished before the guild Master invited the family friend.. but the last two times it doesn't progress past either the 1st or 2nd "Night Watch" I've tried first 1 and 2 as well as guild quest requiring me to camp all with the 2nd tent.

Well you could optionally have a "duel" statistic and have it populated with Lani and maybe future challengers who fight MC to see their skill?