https://www.twitch.tv/videos/2138210703
Game idea seems cool to me. I like the movement and feeling in general a lot! I like the idea of credits counting down with every action you take. Maybe it can be extended to shields as well? Was a bit frustrating to have them run out in the boss fight. Maybe it could be so that missions can be replayed and credits reclaimed by beating them faster? Kind of a reverse take on "go back to older missions to farm resources."
May be specific to this demo: I just wanted to PLAY, but I kept getting like 10 seconds of play and then 30 seconds of dialogue. The dialogue also was hard to follow for me, in terms of what is going on - I got the gist, but that gist could have been compressed into 20% of the voice lines, too. I mean, I wasn’t paying full attention… but then again, neither are most players, I guess.
The graphics have great flair, but the resolution/pixelation made the game rather hard to comprehend!! You’re obviously going for a very specific retro look, which is fine (I love the look itself), but I suspect that an actual game from that era, in actually that low resolution, would have pulled this look off while retaining more visual clarity.
I believe I got a game crash in the end. Crash screen is cute, but it was not so clear that it’s -finito- and you gotta alt+f4 your way out, bye. Bye!