In Battles&Balances I did it the other way around: shields make you harder to hit, armor absorbs damage. Whatever, as long as they play different roles, giving players a reason to seek both, or decide which they need more.
In Battles&Balances I did it the other way around: shields make you harder to hit, armor absorbs damage. Whatever, as long as they play different roles, giving players a reason to seek both, or decide which they need more.